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Hacker Busters Instructional Materials
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Hacker Busters Instructional Materials Lessons and Units Peter Packet Game Lessons: Router Lesson Haiti
Mission Haiti:

Bonjour! Bonjou! You, Peter Packet, and your team are well on your way to providing the help Pierre in Port-au-Prince has asked for Charlyne and her family. It is important that they learn to build a water filtration system, not only to keep them from getting sick, but also so that Charlyne will be able to go back to school.

On this mission you will encounter a broken router that you will need to help. You must get it working or you will not be able to get your message through. As a packet, you realize that you have no control over routers, but for the game we'll give you the ability to get that router going and to help it send packets through on the best routes.

  1. Go back to the game and skip forward to the router section, making sure to select Haiti in the introduction area. Each team member must take a turn working with the router to get the packets moving. While one group member is sending packets through, the others should be cheering that member on. If anyone needs help, remember that you have access to the Game Cheat Sheet and the Help button on your screen.


  2. Do not enter the Wireless Section of the game. You will receive special instructions for that challenge next time.


  3. That wasn't so difficult, was it? A little easier, we think, than navigating the server. Each team member should go back to their Mission Journal, log in the time, and record problems faced and how they were overcome. Record progress in getting the message through to Pierre.


  4. Now that your team understands what the job of a router is and what can cause it problems, have a team meeting. In this meeting you will discuss the qualities of an efficient router and then create a design that shows how routers work. Brainstorm ideas and combine these ideas into an imaginative drawing of your new router. Make sure your drawing shows how it works. The designers of the Peter Packet game had their own idea of how to show how a router works. Try to outdo them. Here are some links that may help if you need inspiration:


  5. Make sure your team can explain why your router design is excellent and will provide what is needed to get packets through safer and faster. Will your router win the Great Router Design Race? Will it outclass the jelly bean router (see the Jelly Bean link above)?


  6. Add the design and notes about it to your journal. Babay! See you in wireless space.

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