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Hacker Busters Instructional Materials Lessons and Units Penny's Search Lessons: To Jennifer's Rescue
To Jennifer's Rescue—A WebQuest Hacker Busters Teacher/Advisor Guide

Lesson Contents:
Teacher Summary
Objectives
ISTE NETS
Preparations for the Lesson
Lesson Directions
Assessment


Teacher Summary:

To Jennifer's Rescue is a WebQuest-type lesson featuring information about safety online. Young people learn about problems that may be encountered through web chats and instant messaging. The lesson emphasizes the importance of not giving out personal information online and realizing that some people kids meet online may not be who they claim to be. In addition to the content on safety, terms related to problems with hacker packets and satellite communication that are covered in Penny's Search are reviewed.

The lesson should take two or more 50-minute periods. The length of time will depend up the detail of the projects.

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Objectives:
  • To help young people learn about how to keep safe online.
  • To review some of the content covered in Penny's Search

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Preparations for the Lesson:

Before using this lesson, students should have had the opportunity to complete Penny's Search.

Teachers/advisors should check the web sites in the WebQuest before the lesson to make sure that all the links are working correctly. Although the pages listed all reside on well-established sites, sometimes information on the sites may be moved to another location on the site.

Students may work individually or in pairs on the WebQuest and the project. If they work in pairs, it's best if you assign the pairs. That way no one will feel left out.

NOTE: You should keep in mind that some parents do not allow their children to use online chats or instant messaging. However, a great many young people today are participating in these Internet options. As you introduce the lesson, you should mention that whether or not they are allowed to chat online and/or use instant messaging is up to their parents. No matter whether your students are allowed to use chats and online messaging or not, they will benefit from the content of this lesson.

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Lesson Directions:

First Day

  1. Review information from Penny's Search related to web searches and the problems packets may have traveling to their destination.
  2. Ask your students if they've ever been in trouble at home because of how they've "misused" their computers. Ask them why they think their parents set up rules for their use of computers and the Internet. Do they think the rules are fair?
  3. Explain that for this lesson they will be sent on a WebQuest to find information for a 13-year old girl who has "misused" her computer. Their job is to read the WebQuest story and go to the five links in the Quest. For three of the sites—KidLink, SafeKids, and Family Internet, they are to take notes about what's on the sites. For the other two sites, they are to complete the quiz and the slideshow.
  4. Have the students begin the WebQuest ( DOC - 36KB).
  5. hjenniferWQ.pdf

Second Day

  1. Give the students time to complete the WebQuest.
  2. When they are finished with the assignment, bring them together to discuss their findings. What did they find out about rules for online safety? Ask them how they did on the Cybersmart Quiz. What did they think of the scenarios about Gwen and Tiffany? What rules did they print after doing the slideshow?
  3. Assign a project that features what they learned about online safety. Teachers/advisors will need to set up guidelines for students to follow for each particular project. Depending upon the time you have available, you might consider one the following:
    • A poster featuring Penny Packet (or one of her friends) and the rules for online safety. (Students might use the graphics in the Characters folder).
    • A board game that includes Penny's travels to the five sites in the WebQuest and features some of the problems packets face when delivering their data.
    • A short story or slideshow with two endings that tell what Jennifer does after she comes home from Maria's party.

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Assessment:
  1. While the students are taking on the WebQuest, teachers/advisors can determine if they are participating effectively in the assignment.
  2. During the class discussion of the material learned in the Quest, evaluation of students work on the WebQuest can be made.
  3. Teachers/advisors might have students hand in the notes they took while visiting the sites and the rules they printed out when doing the slideshow.
  4. Projects can be evaluated using the following criteria:
    • Does the project address the content specified?
    • Does the project follow the guidelines set up for its completion?
    • Does the project appear well-planned?
    • Is the project free from errors in content and in presentation?
    • How effective is the project?

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